
My absolute favorite part about customizing is the annihilation stage where I take nice, innocent bodies (like Bluegrass Bandit and the classic warmblood mare) and cut them to pieces! MUAHAHAHAHA!!!
Seriously, it's a ton of fun. In the above picture, you can see most of the tools that I use to reposition a model. My dremel with a cutting tool is very useful, although before I had a dremel I did everything with the small hacksaw, which works equally well (though is a bit more messy). The WD 40 is for the hacksaw and helps the blade to move more easily through the plastic. I use a dremel sanding tool to clean up messy edges and the small drill bits to drill air holes between the hind legs to prevent the model from bloating. To move the model into the position I want, I heat the plastic using an embossing gun (you can get these for about $20 at craft stores and they are worth every penny...candles and hot water just don't cut it!). Once the plastic is pliable, I pull on the limb (or whatever I'm moving) to move it into the correct position. The goggles and gloves are for protection.


Bandit (btw, this is NOT the Bandit that won a NAN card for me at the show last weekend!!!) is becoming a "better" walking horse. I really like the Bluegrass Bandit mold and it is one of the very few molds that I would like to conga. However, I do feel like the mold has some issues, especially in that it does not represent an ideal TWH. This custom is what I would look for in a TWH.
As you can see, I removed her mane, tail, and horrible forelock. I planted her right rear so that she is doing a proper running walk (remember, in a walk three feet should be on the ground at one time). Her rear end was too rectangular, so I cut off much of it and will give her rounded hindquarters. I also gave her some more front end action. Even flat shod horses have more action than Bandit displays. As a final touch, I lowered and tucked her head. Head set varies in walkers. I associate high headedness with sored horses, and flipping through TWH magazines, I can generally pick out those flat shod horses that have been sored by their unnaturally high action in their forelegs and a high head. My real horses, who have done it all from showing (successfully), versatility, endurance, and trail, all have relatively low head sets like this girl. I think the low headset on this Bandit CM represents a more versatile horse. She's obviously working, she's focused, and her head isn't in the clouds. She could just as easily be on a quiet trail ride as showing English in a rail class. I have some more repositioning work to do with her (the left shoulder is too far forward), but I'm very excited to get her finished!!

This next gal is also going to be a walking horse!! I envision this girl as doing a slower flat walk (the Bandit CM is doing a running walk, IMO). I need to sculpt an entirely new neck, but I want to do some CM work on her face before I chop off her head.
I also regret to inform you that I stripped my Wixom CM because her original oil coat was too gloppy and was causing issues with later coats. Since the show last weekend, I've also decided that all my CMs should be performance friendly, and poor Wixom's mane was in the way of a saddle!! She's since been stripped of her mane and tail and will someday sport a new, tack-friendly mane and long tail!
And finally, here's an update on Wintersong. This is the reference photo I'm using (from an old issue of Horse Illustrated Magazine):

Here's what he looked like a few days ago:

And here's what he looks like today:

I've been using black pastels to set his reverse dapples into his coat, and I think it works pretty well! I think I'll darken his dappled areas a bit more, but I've been busy working on the rest of him. He's a very dark brown/black with lots of red and blue highlights. This guy has a very autumn feel to him and I'm very happy with how he's coming. I've been trying to think of some performance set ups I could use him in, but I think I'll have to get more creative because he's kind of misbehaving!